Reported issues from hands-free use: - Wakeword WAVs didn't play: the new "Play audio cues" master switch ([sounds] enabled) also gated the hands-free Sound: detected/captured cues, so enabled=false silenced them. The cues live in a separate UI section, so this was surprising. Wakeword cues are now independent of that switch: they play whenever a file is set, and an empty field means silent (no system-chime fallback) — which is also how you turn a hands-free cue off. The master switch now governs only the manual (keyboard) before/after chimes. - Clarified the four sound fields' tooltips/labels (detected/captured = hands-free only; before/after = manual only) and the empty-field behaviour. - New "Silence to stop (s)" setting (Settings → Input → Hands-free, or [wakeword] silence_seconds, default 2.0): user-defined trailing-silence timeout for hands-free auto-stop (was hard-coded to 2.5 s). - Add MANUAL.md documenting every setting in every tab; link it from the README. Tests: cue independence + manual-gating + roundtrip (17 passed). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
101 lines
3.8 KiB
Python
101 lines
3.8 KiB
Python
"""Hands-free (wakeword) sessions must stay quiet.
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Regression tests for two reported bugs:
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1. The wakeword produced desktop notifications when the user was away — most
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notably a "Busy" storm from repeated false detections arriving while a
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previous clip was still transcribing.
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2. A hands-free session's errors popped up as critical notifications.
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"""
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import blitztext.daemon as daemon_mod
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from blitztext.config import Config
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from blitztext.daemon import Daemon
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def _make_daemon(monkeypatch):
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# Don't probe real audio devices when constructing the daemon.
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monkeypatch.setattr(daemon_mod, "detect_recorder", lambda pref="auto": "pw-record")
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return Daemon(Config())
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def test_dnotify_suppressed_in_silent_session(monkeypatch):
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calls = []
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monkeypatch.setattr(daemon_mod, "notify", lambda *a, **k: calls.append((a, k)))
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d = _make_daemon(monkeypatch)
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d._session_silent = True
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d._dnotify("Recording", "…")
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assert calls == [], "per-dictation notifications must be suppressed for hands-free sessions"
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d._session_silent = False
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d._dnotify("Recording", "…")
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assert len(calls) == 1, "keyboard/GUI sessions should still notify"
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def test_on_wakeword_starts_a_silent_session(monkeypatch):
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started = {}
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d = _make_daemon(monkeypatch)
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monkeypatch.setattr(d, "start_dictation", lambda wf=None, silent=False: started.update(wf=wf, silent=silent))
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d._on_wakeword()
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assert started.get("silent") is True
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assert started.get("wf") is d._route_workflow
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def test_manual_cues_gated_by_master_switch(monkeypatch):
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import blitztext.sound as sound_mod
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plays = []
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monkeypatch.setattr(sound_mod, "play", lambda *a, **k: plays.append((a, k)))
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d = _make_daemon(monkeypatch)
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d._session_silent = False # manual (keyboard) session
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d.cfg.sounds_enabled = False
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d._play_cue("before")
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d._play_sound("device-removed")
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assert plays == [], "manual cues should be silent when 'Play audio cues' is off"
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d.cfg.sounds_enabled = True
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d._play_cue("before")
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d._play_sound("device-removed")
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assert len(plays) == 2, "manual cues should play when enabled"
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def test_wakeword_cues_independent_of_master_switch(monkeypatch):
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"""Regression: the manual 'Play audio cues' switch must NOT silence the
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hands-free wakeword sounds (the bug where enabled=false killed the beeps)."""
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import blitztext.sound as sound_mod
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plays = []
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monkeypatch.setattr(sound_mod, "play", lambda *a, **k: plays.append((a, k)))
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d = _make_daemon(monkeypatch)
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d._session_silent = True # hands-free session
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d.cfg.sounds_enabled = False # manual cues off
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d.cfg.wakeword_sound_detected = "/snd/beep_start.wav"
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d.cfg.wakeword_sound_done = "/snd/beep_stop.wav"
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d._play_cue("before")
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d._play_cue("after")
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assert [p[0][0] for p in plays] == ["/snd/beep_start.wav", "/snd/beep_stop.wav"], \
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"wakeword cues must play regardless of the manual master switch"
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# Empty wakeword sound = silent (no system-sound fallback).
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plays.clear()
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d.cfg.wakeword_sound_detected = ""
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d._play_cue("before")
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assert plays == [], "an unset wakeword cue should be silent, not fall back to a system sound"
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def test_wakeword_while_busy_does_not_notify(monkeypatch):
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"""The away-from-keyboard "Busy" storm: a detection arriving while the
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previous clip is still being processed must be ignored silently."""
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calls = []
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monkeypatch.setattr(daemon_mod, "notify", lambda *a, **k: calls.append((a, k)))
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d = _make_daemon(monkeypatch)
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d._prepared = True # model "loaded"
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d._busy = True # still transcribing the previous clip
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d._on_wakeword()
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assert calls == [], "a wakeword hit while busy must not pop a 'Busy' notification"
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assert d.is_recording is False, "no new session should start while busy"
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