csForReaderSelective passed the ENTIRE roster to csGenerate as the target list, so the "N cast characters queued" progress dialog showed every character regardless of what was actually checked in the picker - only the final save step was correctly filtered, making the whole run look like it ignored the selection. Now only the picked name(s) go in as the target roster. Also fixed the "Recast options" dropdown opening off-screen: its anchor sits in the bottom action bar, so opening downward (the default) routinely pushed it past the viewport edge. Opens upward when there isn't enough room below, with more prominent styling. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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