tts-voice-creator-clone-and.../architecture/character-visual-identity.md
mARTin-B78 5877aa2edc fix(characters): persist base-appearance image pairs, deterministic prompts, form-aware review; add forms panel
- fix: base-appearance matched pair lost its concept image + metadata on reload; visual save
  wrote base concept art to the record root; one save path for base and forms now
- fix: extraction no longer lets the LLM author image_prompt (source of avatar/concept drift);
  avatar-only generation uses the deterministic prompt and flags an existing pair
- fix: prompt writes and Physical/Clothing edits go to the active form; review endpoint checks
  each form's own pair; fingerprint parity with the browser incl. visual_* overrides
- feat: appearance forms panel (add/rename/delete/show, per-form stale flag, generate one/all)

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-19 15:27:21 +02:00

3.4 KiB

SOP — Character visual identity and appearance forms

Status: implemented. Covers how a character's avatar and concept (reference) sheet stay the same person, and how one character holds several appearances ("forms") without splitting into several characters or voices.

Single source of truth

  • Appearance facts come from the sheet's physical, clothing, age_estimate, race_species, gender, title, profession, archetype (and the user overrides visual_appearance, visual_species, visual_costume). Both prompts are built by _character_visual_facts in routes/conversation.py; the active form is overlaid first (_character_form_sheet, which never lets a form change its own id/name).
  • image_prompt (portrait) and concept_art_prompt (reference sheet) are deterministic — built server-side from those facts with fixed camera/lighting/period text. Sheet extraction no longer asks the LLM to write image_prompt (it drifted from the concept sheet); the prompt is generated right after extraction by csAutoGenerateExternalPrompts, and again before any avatar-only or per-form generation. A hand-edited prompt (*_user_edited) is never overwritten.
  • Only the two prompts describe an appearance. voice_design_prompt and the SillyTavern prompt belong to the character as a whole, so they always live on the base sheet.

Stale detection

_character_identity_fingerprint (server) and _libIdentityFingerprint (browser) hash the same field list; a test runs the browser code in Node and compares, including list values and non-BMP characters. The three visual_* overrides are appended only when set, so pairs made before they existed keep a valid fingerprint. A pair needs review when its prompt version is not current, its fingerprint is missing or differs, or identity_consistent is false. Regenerating only the avatar or only the reference image sets identity_consistent = false on an existing pair, because a lone regeneration produces a new face.

Where the data lives

base appearance a form
profile image record image form.image
reference image, version, fingerprint, digests, identity_consistent sheet.* form.*
Physical / Clothing text sheet.physical/clothing form.physical/clothing

All visual results are written through one function (_libSaveCharacterVisual), which re-reads the stored record, writes to the active form or the base, and saves. (It used to write the base reference image to the record root, and the consistent-pair generator kept it in memory only, so a base pair lost its reference image and metadata on reload.)

GET /api/characters/visual-pair-review checks the base pair and every form that has images, each against its own metadata and its own fingerprint, and reports form pairs under the form name.

Forms (max 8 per character, enforced in core/validation.py)

Add (starts as a copy of the base Physical/Clothing; only non-empty keys are stored because an empty key would blank the base value when overlaid), rename (unique, ≤160 chars), delete (confirm; the character, its voice and the base look stay), show, and generate matched images for one form or for all forms. Generation rebuilds that form's prompts first (unless hand-edited), saves the pair on that form, then restores whichever appearance was active. Editing Physical/Clothing while a form is active changes only that form.